package vn.sunnet.game.SinhTon.Interface;

import com.badlogic.gdx.assets.AssetManager;
import com.rey.libgdx.ResourceFileHandleResolver;

public interface IRequestHandler {
	
	public void sendScore(int score);
	
	public void setVisibleAdmod(boolean flag);
	
	public void putInteger (String key, int value);
    public int getInteger (String key,int value);
    
    public void putString(String key,String value);
    public String getString(String key, String value);
    
    public void putBoolean (String key, boolean value);
    public boolean getBoolean (String key,boolean value);
     
	public AssetManager getHandleContext();
	public ResourceFileHandleResolver getResolver();
	public void trackStartLevel(int level);
	public void trackEndLevel(int level, int score);
	public void trackBuyItem(int coin, int itemId, int level);

}
